Been working on this open world game project for a long time and came up with these iterations.
- The first version was nice and compact, and put in all the major buildings necessary to tell the story at the time. But I later noticed that the scaling of the buildings was entirely off, and a lot of this happened when fitting things together. Also there should have been 3 distinct sections (West, Central, and East) and putting them too close made it really seem like one city.
- The second version kept the scale of buildings intact and I figured by now this would be finalized. I liked that West, Central, and East could be 3 distinct locations which could be closed off until later advancement of the game. My only regret is that I did not really make the city feel functional.
- Working a lot harder to make the province fit into a part of Mars, while also addressing past concerns, I feel this best represents what I wanted to do with the three cities. Almost every concern is addressed: Power, Water, Farms, City Halls, necessary commercial buildings, industrial, etc... The only thing I am troubled by is the width of the streets possibly being too wide in certain areas. There is also plenty of room to add more things. As of right now, the entire viewable map area is about 24 square kilometers.